You channel your magic into the ground around you and force nature to spring into wild growth. A massive grouping of 30ft trees, vines, shrubs, and other plants suddenly grow from the ground out to a 20 foot radius centered on you. This area is difficult terrain. Any other creatures in this area, besides the you, must make a Dexterity Saving Throw taking 3d6 bludgeoning damage on a fail or half as much on a success. On a failure, they are also pushed to outside the forest area. Structures within this area automatically fail this save and if the structure is non-magical it takes max damage.
These trees are not magical, even though they were grown with magic. It is save for any creature to eat fruits and similar edibles grown from these plants.
For each slot above 4th used to cast this spell, increase the radius of the forest by 20 feet and increases damage by 1d6. If cast at 9th level, the radius of the forest increases to 300 foot.
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