Level
1st
Casting Time
1 Action
Range/Area
100 ft.
Components
M *
Duration
Until Dispelled or Triggered 10 Minutes
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Piercing
A long shaft of hardened blood encased in a shell of magical energy that gets stronger the more blood has been gathered. Launching this as a projectile at a target deal 1d8 piercing damage.
This spell's damage increases by 1d8 when you reach 5th level [2d8], 11th level [3d8], and 17th level [4d8].
Per additional turn spent gathering blood increase spell damage by +3 when you reach 5th level [+4], 11th level [+5], and 17th level [+6].
* - (Blood, your own or other creatures)
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