Level
1st
Casting Time
1 Action
Range/Area
Self (5 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing

You conjure ten spikes of molten copper. The spikes are diagonally conjured upwards out of the ground around the caster, with resemblance to a wreath, then solidifying and surrounding the caster. 

Each creature in a 5-foot sphere originating from you must make a Dexterity saving throw. On a failed save, a creature takes 2d6 piercing damage and is restrained by the copper spikes. On a successful save, the creature takes half as much damage and isn't restrained.

A creature restrained by the webs can use its actions to make a Strength check against your spell save DC. If it succeeds, it is no longer restrained.

In addition, the conjured spikes reach up to 5 ft and the area surrounding the caster is now considered difficult terrain.

Also the spikes have an AC of 10 and have 5 HP before being destroyed. The spikes vanish after one minute.

* - (Ten Copper Coins)

Previous Versions

Name Date Modified Views Adds Version Actions
6/29/2023 4:50:42 PM
4
0
1
Coming Soon
6/30/2023 11:15:20 AM
6
0
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Coming Soon
6/30/2023 12:06:46 PM
9
1
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Coming Soon

Available For: Cleric (Legacy) Warlock (Legacy)

domatt

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