Level
Cantrip
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect
Creates a floating prism that locks spells inside of it. It can be used on your own spells, friendly spells, or enemy spells. It can hold up to three spells. You may use an action to release all of the stored spells at a target of your choice. The spells contained now have a range of 60'. You may use a bonus action or a reaction to move the prism up to 15' away.
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