Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
3 Rounds
School
Abjuration
Attack/Save
None
Damage/Effect

Target a visible creature within 30ft, the creature must save on both a Dexterity and Wisdom saving throw. If failed, a temporal anchor is created at its current location tethered to the target. If the creature attempts to move further than 25ft from the anchor it is reset and returns to its initial location. The anchor lasts for 3 rounds or until dispelled. 

When cast at a higher level, each level equates to an additional target. 

Available For: Wizard (Legacy) - Chronurgy Magic Sorcerer (Legacy) - Clockwork Soul (Legacy)

Poshi_IV

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