Magic surges and creates two chaos imps that are hostile to your enemies. These creatures' stats are listed below. Roll initiative for the chaos imps they all go on that initiative. If you lose concentration on this spell the chaos imps turn on the caster of this spell attacking them until they are destroyed, or the caster is dead at which point, they vanish.
Chaos Imps Statistics
| Size | HP | AC | Str | Dex | Attack |
|---|---|---|---|---|---|
| Tiny | 20 | 18 | 4 | 18 | +6 to hit, 1d6 + 4 damage |
A chaos imp is a elemental with AC, hit points, attacks, Strength, and Dexterity determined by its stats above. Its Constitution is 10 and its Intelligence and Wisdom are 3, and its Charisma is 1. Its speed is 30 feet
Each chaos imp can make a single melee attack against a creature within 5 feet of it. It makes a slam attack with an attack bonus and bludgeoning damage determined by its stats above.
You can create two additional chaos imps for each -2 your chaos imps take to their HP, AC, and attack roll. For example, you could have 6 chaos imps with a +4 to hits
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