Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect

You create a spinning vortex of wind centered on yourself. Each creature of your choice within a 15-foot radius must make a Strength saving throw or take 3d8 bludgeoning damage and be pushed 15 feet away from you. On a successful save, they take half damage and aren't pushed.

Available For:

SolarVoid

Comments

Posts Quoted:
Reply
Clear All Quotes