Level
7th
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You throw a magic card of unknown potential. With the luck of the draw, who knows what you may get? A spell for only the most skilled of card masters.

This spell can be cast on yourself or others. Roll a d8 and the target of spell gains the effect as listed below.

1- The target gains 1 level of exhaustion

2- The target gains disadvantage on their next attack roll

3- The target takes 4d6 force damage as the card speeds up and slams into them

4- The target loses 1d4 to their AC for 1 round

5- The target gains disadvantage on their next saving throw

6- The target loses 1d4 random spell slots (if they have any)

7- The target moves 10ft slower on their next turn where they move

8- The target loses the ability to use their reaction for 1 round

At Higher Levels: For every level this spell is cast 8th level or higher, add another 2d6 and/or 1d4 to the dice roll effects from this spell.

* - (A playing card)

Available For: Wizard (Legacy) - School of Evocation (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

tponds571

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