You throw a magic card of unknown potential. With the luck of the draw, who knows what you may get? A spell for only the most skilled of card masters.
This spell can be cast on yourself or others. Roll a d8 and the target of spell gains the effect as listed below.
1- The target gains 1 level of exhaustion
2- The target gains disadvantage on their next attack roll
3- The target takes 4d6 force damage as the card speeds up and slams into them
4- The target loses 1d4 to their AC for 1 round
5- The target gains disadvantage on their next saving throw
6- The target loses 1d4 random spell slots (if they have any)
7- The target moves 10ft slower on their next turn where they move
8- The target loses the ability to use their reaction for 1 round
At Higher Levels: For every level this spell is cast 8th level or higher, add another 2d6 and/or 1d4 to the dice roll effects from this spell.
* - (A playing card)
Comments