Level
7th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
90 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect

This spell can infuse magic and brutality into an ordinary weapon, giving it power and might beyond what any may have dreamed of. You may only infuse a weapon with this power once per long rest.

 

Touch a nonmagical weapon to get the following benefits:

You get a + (Spell Modifier) bonus to attack rolls made with this weapon. You get a critical hit on a 19-20, and you get to roll 3 times the weapon dice instead of two times. 

You also can cast spells from the sword. The sword has 1d8 + Your spellcasting ability modifier charges, and if you use all of them, the spell ends.

This is your spell list:

Shield, Magic Missle, (1 charge)

Invisibility, Pass without Trace (2 charges)

Fireball, Haste (3 charges)

Counterspell, Dispel Magic (5 charges)

* - (One drop of blood, a lock of hair from an elf.)

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

TheLbag

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