Level
1st
Casting Time
1 Special
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Prone

When you cast this spell on your melee weapon you can unleash an echo of astral energy. The target must make a DC15 Constitution saving throw or be pushed 10 feet away from you and knocked prone. On a successful save, the target is pushed 5 feet away from you. 

Spell Tags: Control Combat

Duke_TC

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