Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, M *
Duration
Concentration 1 Round
School
Transmutation
Attack/Save
Melee
Damage/Effect

The explosive power and ferocity of a fireball ignites within you. You black out and the magic in you takes over. You may make 3 melee attacks against the nearest enemy with whatever you’re holding. Each attack does 2d6 plus your spellcasting modifier Force damage. You have advantage on all attacks, saving throws and ability checks. All attacks against you are at
disadvantage. You can't cast any other spells while under the effects of this spell.

At the start of your next turn, you teleport to a safe available space of your choice within 30 feet with no recollection of what just happened. You roll a d20 and on a 1, you soiled yourself. Your turn continues as normal.


At Higher Levels: When you cast this spell using certain higher-level spell slots, you make additional melee attacks: 4 attacks with at 5th-level slot, 5 attacks with a 7th-level slot, and 6 attacks with a 9th-level slot.

* - (a fancy drinking vessel or pipeweed pipe)

Available For: Wizard (Legacy)

Chris48178

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