An Undead Crawling Claw appears at a unoccupied point you choose within range. The Claw remains until you dismiss it as an action or until it is destroyed. The Claw vanishes if it is ever more than 120 feet away from you or if you cast this spell again.
As a bonus action, you can command the claw to perform various tasks, such as manipulating objects, opening doors or containers, retrieving items, pouring liquids, activating magic items, or attacking a creature within range. The claw can move up to 20 feet each time.
If the claw attacks and is within 60 feet of you, you have control over how it attacks, although it cannot use weapons.
You become the eyes for the Claw if the Claw is not more than 60 feet away from you and you are able to see the Claw.
For further details about the claw's abilities and statistics, refer to the Crawling Claw's stat block (with 2 hit points).
At Higher Levels. When casting this spell using a spell slot of 2th level or higher, you can Create 1 additional Claw per level. When you cast this spell using a spell slot of 5th level or higher, the Range is doubled. (the Casting Range, the Range until the Claw vanishes and the Range where you have full controll over the Claw) When you cast this spell using a spell slot of 8th level or higher, you can add your spell casting modifier to the hit points of the Claw Additionally, if the claw needs to make a Wisdom or Intelligence saving throw and is within 120 feet of you, you can make the saving throw on its behalf. When you cast this spell using a spell slot of the 9th level you can choose to create 18 plus your spellcasting modifier Crawling Hands instead However, they will vanish after 8 minutes.
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