Level
2nd
Casting Time
1 Action
Range/Area
Self (5 ft. )
Components
V, S, M *
Duration
10 Hours
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
All

You quickly brew an explosive concoction in the palm of your hand that lasts for the duration of the spell. As part of casting this spell or as an action while the spell is active, you can choose to end the spell and throw the concoction at a target that is within 30 feet of you that you can see, ignoring any bonus granted by half cover. The target and any creature that is within 5 feet of it must make a Dexterity saving throw, taking 1d20 damage of a random damage type determined by rolling on the table below. On a successful saving throw, a creature or object takes half as much damage instead.

You can hold a number of these concoctions equal to your spellcasting modifier simultaneously, and all disappear if you are reduced to 0 hit points or finish a short rest or a long rest.

d6 Damage Type
1 Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Poison


At Higher Levels.
 When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d20 and the radius increases by 10 feet for every two spell slot levels above 2nd.

* - (a crushed grub, a handful of saltpeter and a small marble)

Spell Tags: Damage Combat

Available For: Sorcerer (Legacy) Wizard (Legacy) Ranger (Legacy) - Hunter (Legacy) Ranger (Legacy) - Monster Slayer

Garckbloom

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