Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
CHA Save
Damage/Effect

You call on the chaotic energies of the weave to change a single creature within range. The creature being targeted makes a charisma saving throw, on a failed roll a 1d100 and then replace the targeted creature with another creature or object on the table matching the roll. Any non-magic gear the creature had on them before the spell was cast melds into the creatures or object new form. Any magic items on the creature become unequipped and unattuned and fall on the ground directly beneath the creature. If the creature was previously hostile, then it remains hostile if it becomes a new creature.The target assumes the hit points of its new form.
1 - The Deck of Many Things
2 - A diamond worth 500 gp
3 - A +1 long bow
4 - A +1 longsword
5 - A gold necklace worth 50 gp
6 - A 5 foot by 3 foot framed painting of the creature
7 - A single gold piece
8 - A single Copper piece
9-10 - Awakened shrub
11-12 - A goat
13-14 - A zombie
15-16 - A Rust monster
17-18 - A Bugbear
19-20 - A Dire wolf 500 gp
21-22 - A mimic pretending to be a object of the DM's choice
23-24 - An Ogre
25-26 - A Gelatinous Cube
27-28 - A Displacer beast
29-30 - A Hell hound
31-32 - A Manticore
33-34 - An Owl bear
35-36 - A Black pudding
37-38 - A Ghost
39-40 - A Troll
41-42 - An Air elemental
43-44 - An Earth elemental
45-46 - A Fire elemental
47-48 - A Water elemental
49-50 - A Mammoth
51-52 - A Medusa
53-54 - A Wyren
55-56 - A Stone giant
57-58 - A Hydra
59-60 - A Treant gp
61-62 - A Stone Golem
63-64 - A Young Gold Dragon
65-66 - A Young Red Dragon
67-68 - A Djinni
69-70 - A Roc
71-72 - A Beholder
73-74 - A Storm Giant
75-76 - A Vampire
77-78 - A Purple Worm
79-80 - An Iron Golem
81-82 - An Androsphinx
83-84 - A Death Knight
85-86 - A Dragon Turtle
87-88 - A Balor
89-90 - A Pit Fiend
91-92 - A Solar
93-94 - A Kraken
95-96 - An Ancient Gold Dragon
97-98 - An Ancient Red Dragon
99 - A Tarrasque
100 - Roll two more times a create both rolls

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.

* - (a die with 6 or more sides that isn't loaded)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Sachigo

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