Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You remove moisture from a creature or object you touch. If the target is a creature, it must make a Constitution saving throw. Constructs and undead aren’t affected, and plants and water elementals make this saving throw with disadvantage. On a failed save, a creature takes 6d8 necrotic damage and its hit point maximum is reduced by that amount. This reduction lasts until the creature finishes a long rest.
If the target is a corpse, you extend the time limit on raising the target from the dead. The extension is either 10 minutes or double the limit, whichever is greater.
* - (a pinch of salt)
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