If cast as ritual; this spell deals no damage, takes 10 minutes to cast, and instead you open your awareness to detect perversions of death. You know the location of any Undead within 90 feet of you that is not behind 3 feet of wood, 1 foot of stone, or 3 inches of metal. You don't know the identity of the creature if one is pinged. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the Hallow spell.
If cast with a spell slot; You hurl an oversized arrow of blinding white or pitch black energy at a creature that you can see within range. Choose radiant or necrotic for the type of arrow you create, and then make a ranged spell attack against the target. If the attack hits, the creature takes 3d8 damage of the type you chose.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
* - (a diamond worth at least 50 gp)
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