Level
Cantrip
Casting Time
1 Action
Range/Area
Self 5 ft. (5 ft. *)
Components
V, S, M *
Duration
Special 1 Round
School
Evocation
Attack/Save
Melee
Damage/Effect
Force (...)

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes sheathed in Arcane energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 force damage (your choice), and the spell ends.

* - (a melee weapon worth at least 1 sp)

Spell Tags: Damage Control

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Zephyrlore

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