Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
S, M *
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
Melee
Damage/Effect
Debuff

You reach out and touch a target. Making a melee attack roll against them. On a hit, Marking them for imprisonment. Each chain link transforms into a long chain running from the target into a portal (too small to traverse) into each elemental plane of existence. One for Earth, Air, Fire and Water. The chains restrain the target wrapping themselves around it at the casters will or by the DMs description.

The target must succeed on a DEX or STR save for each chain. (At the start of their turn and as a bonus action if they want.) If they roll higher than the spell save DC + the casters proficiency bonus. They are freed of two of the chains. Only Spells not requiring the Semantic component can be cast. And all spells can be cast after enough dexterous limbs have been freed (DM decision.)

If the target is immune to one of the chains elements, that chain immediately disintegrates. If the target it resistant to one of the chains elements, they get advantage on the check to free themselves from that chain.

The target is freed if the caster drops concentration.

* - (four chain links)

Spell Tags: Debuff

Available For: Sorcerer (Legacy) Wizard (Legacy)

WildOwl108

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