Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Your hand turns pitch black as you touch a creature. The creature is entombed in a black sludge material until they are either healed or the spell ends.
- You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.
- During the casting of this spell roll 1D20.
- On a 1-5 the spell fails and the creature cannot be affected by this spell until a long rest is achieved.
- On a 6-14 the spell operates normally
- On a 15-20 the spell operates normally but the caster takes 1d10 necrotic damage from the sludge begins to boil.
- If this spell is used more then twice in a day the caster must make a (DC12+ the number of casts over 2) Wisdom save or the casters arm will begin to suffer necrosis.
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