Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Special
School
Conjuration
Attack/Save
None
Damage/Effect

You create 4 illusory blades that resemble a weapon you are wielding; you may use these blades to make a ranged, melee or reaction.

Blades have a range of up to 30ft.

You can send up to the total number of weapons at your enemy. Caster makes a ranged spell attack for each illusory blade and deal psychic damage equal to your weapon dice + your spellcasting ability modifier.

You can target enemies up to the number of illusions you have left, if the enemies are within 5ft from each other.

Melee:
You can use your free hand and hit your enemy with one of the illusionary weapons. You can use your bonus action to make a melee spell attack against the target and deal psychic damage equal to your weapon dice + spellcasting ability modifier.

Reaction: If you were attacked by an enemy, and you didn't use your Ranged or Melee attack, you can use your reaction to make a melee spell attack against the target and deal psychic damage equal to your weapon dice + spellcasting ability modifier.

When you use an illusionary weapon (hit or miss), it disappears.

Create an additional illusory blade for each spell level above the first.

Available For: Bard (Legacy) Warlock (Legacy) Wizard (Legacy)

Mizzium

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