Level
3rd
Casting Time
1 Action
Range/Area
Self (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Additional

You throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of identical weapons that shoot forward in a 60 ft. cone and then disappear. When you cast this spell, you can designate certain creatures. Each non-designated creature in the area must make a Dexterity saving throw, taking 3d12 damage on a failed save, or half as much damage on a successful save. The damage type is the same as that of the weapon or ammunition used as a component. 

At Higher Levels. When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d12 for each slot level above 3rd.

* - (one piece of ammunition or a thrown weapon, worth at least 1sp)

Previous Versions

Name Date Modified Views Adds Version Actions
7/13/2023 11:40:48 AM
2
1
1
Coming Soon

Spell Tags: Damage

Available For: Ranger (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

Sertine

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