Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

When thing's go wrong you can make a hasty retreat by using your reaction to teleport to an unoccupied space within 10 feet of you and your movement speed then increases by 5 feet until the end of your next turn.

* - Which you take immediately after you are targeted with an attack roll, take damage, make a dexterity saving throw, trigger a trap or fall at least 5 feet.

Previous Versions

Name Date Modified Views Adds Version Actions
3/22/2021 3:29:09 AM
1
1
1
Coming Soon
9/9/2021 3:23:03 AM
12
1
1.5
Coming Soon
7/14/2023 3:56:24 AM
16
1
2
Coming Soon

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

HectorTheVeryWellEndowed

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