Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
When thing's go wrong you can make a hasty retreat by using your reaction to teleport to an unoccupied space within 10 feet of you and your movement speed then increases by 5 feet until the end of your next turn.
* - Which you take immediately after you are targeted with an attack roll, take damage, make a dexterity saving throw, trigger a trap or fall at least 5 feet.Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/22/2021 3:29:09 AM
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1
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1
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1
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Coming Soon
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9/9/2021 3:23:03 AM
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12
|
1
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1.5
|
Coming Soon
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|
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7/14/2023 3:56:24 AM
|
16
|
1
|
2
|
Coming Soon
|
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