Level
1st
Casting Time
1 Action
Range/Area
80 ft.
(15 ft. *)
Components
S *
Duration
Concentration
1 Round
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Force
A swirl of water appears in a targeted area, forcing all enemies of the caster to make constitution saving throws or take 2d12 force damage and half as much on a successful save. damage dice increases by one per spell level after level 1.
* - (Caster creates water)
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