Through magical means, you are able to safely shepherd large crowds to a chosen point or away to a point of your choosing to escape danger.
You select a point within range that you can see and for the duration, all non-hostile creatures that can hear you may use their reaction to move up to its speed towards that point. The point must be reasonably out of harm's way and cannot be placed where the caster knows would put affected creatures in further danger. For the duration, creatures affected by the spell gain the following benefits
- +5 bonus to saving throws
- +5 bonus to AC
- cannot provoke opportunity attacks
- Immunity to the fear condition
these bonuses are lost if the affected creature uses any action other than the dash or dodge action. Creatures with intelligence scores of at least 1 affected by the spell magically understand its effects and can choose not to gain the benefits of the spell if they wish to not be affected. Such reasons may include
- A general aversion to magic
- Distrust in the caster
- A strong desire to stay and fight a present enemy
- Spite
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/14/2023 10:01:42 PM
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8
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1
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1.0
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Coming Soon
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7/15/2023 4:13:33 PM
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4
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1
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Coming Soon
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7/16/2023 5:15:35 AM
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16
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1
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1.1
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Coming Soon
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