A two liter bottle of darkened, brown, shatter-resistant material with white, sulfur-like contents appears in an unoccupied space within range. Upon being conjured, each creature in a 15-foot-radius must make a Wisdom saving throw. On a failed save, affected creatures feel an irresistible urge to kick the container with their free object interaction per round, moving it up to 5 feet in the direction of the kick in the process.
The container explodes in a cloud of white smoke with a loud, intense noise that can be heard up to 300 feet away after 1 minute has passed. An explosion can occur earlier if one of the following conditions is met:
- Every time the container is touched after the initial casting, roll a d20. On a 6 or higher, nothing happens. On a 5 or lower, the container explodes.
- The container has an AC of 10 and 1 HP. Upon falling to 0 HP, it explodes. The container is immune to taking fall damage. It can be targeted by attacks and spells, even if the attack or spell specifies that it has to target a creature.
Upon exploding, each creature within a 10-foot-radius sphere centered on that point must make a Constitution saving throw or take 5d8 thunder damage and be stunned until the end of your next turn on a failed save, or half as much damage on a successful one without being stunned. The explosion leaves behind residue of white powder on the ground in the affected area.
Level
4th
Casting Time
1 Action
Range/Area
60 ft.
(10 ft. *)
Components
V, S, M *
Duration
1 Minute
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Stunned
Comments