Level
Cantrip
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
S
Duration
1 Round
School
Divination
Attack/Save
None
Damage/Effect
Foreknowledge
You point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. The target roll a d4 and add the number rolled to their attack, potentially turning a miss into a hit.
(These modifications are wholly based on the Dungeon Dudes reworkings of some of D&D's worst spells.)
* - which you take when you or a friendly creature within 60 feet make an attack
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