Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder (...)

Your fist is used in the spell’s casting. make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the attack’s normal effects plus 2d8 thunder damage.  It must also make make a Dexterity or Strength saving throw (its choice). On a failed save, a creature takes and additional 1d8 bludgeoning damage as it is thrown 10 feet away from you, landing in the prone position. On a successful save, the creature takes half as much damage and isn't pushed.

In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 100 feet.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st and the target is thrown and additional 10ft.

Spell Tags: Damage Control

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Warlock (Legacy) - The Genie Warlock (Legacy) - The Fathomless Artificer (Legacy) - Artillerist (Legacy) Artificer (Legacy) - Armorer (Legacy)

AegoXIII

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