Level
2nd
Casting Time
1 Action
Range/Area
Self
5 ft.
Components
V, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
Melee
Damage/Effect
Damage
As part of the action used to cast the spell, you must make a melee attack within range. On a hit,the target suffers the normal effects as well as 2d6 necrotic damage. You regain a number of hit points equal to the necrotic damage.
* - (Melee weapon)
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