Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Death Pulse 4th-level necromancy spell
Casting Time: 1 action Range: Self (15-foot radius) Components: V, S Duration: Instantaneous
Description: You release a wave of negative energy around yourself. All creatures of your choice within a 15-foot radius centered on you must make a Constitution saving throw. On a failed save, a creature takes 4d6 necrotic damage, and you regain hit points equal to half the damage dealt. On a successful save, a creature takes half damage, and you don't regain any hit points.
At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
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