Level
2nd
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Radiant

You summon forth your inner radiance and propel it outwards. Each creature other than you within 15 feet of you must make a Dexterity saving throw. A creature takes 3d6 radiant damage on a failed save or half as much damage on a successful one. In addition, you regain 1d6 hit points.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot above 2nd, and the healing increases by 1d6 for each slot above 2nd. 

* - (holy symbol)

Spell Tags: Healing Damage Control

Available For: Cleric (Legacy)

Father78

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