The next time you hit a creature with a melee weapon attack during this spell’s duration, your weapon flares with shadow flames, and the attack deals an extra 3d10 necrotic damage to the target. Additionally, if the target hit points drop to zero this turn, it becomes a skeleton or zombie (your choice).
On each of your turns, you can use a bonus action to mentally command the creature you made with this spell if the creature is within 60 feet of you. You decide what action the creature will take and where it will move during its next turn, or you can issue a general command. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete. Additionally, the creature is under control for the duration of the spell.
At Higher Levels. When you cast this spell using a spell slot of 5th level, the damage increases by 2d10, and you create a ghoul instead of a skeleton or zombie.
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