You bring forth chains of damnation to lash out at your enemies. Choose up to 3 creature within range, that you can see. Each creature must make a Dexterity saving throw or take 2d8 slashing damage and become restrained. At the start of each restrained creatures turn they take an additional 2d8 fire damage. A restrained creature may use an action to make a Strength saving throw to remove the chains, on a success they take 2d8 slashing damage and are no longer restrained, on a failed save they take 2d8 slashing damage and remain restrained. restrained.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you may target one additional creature per spell slot above 3rd.
* - (A metal hook and a flame)
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