Choose a willing creature that you can see within range, or yourself. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and when you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.
Cameron the Clairvoyant always believed in being well-rounded. He was trained in acrobatics, gymnastics, fencing and dance, which allowed him to pick up the training of a Bladesinger quickly and easily. He trained with a champion elven Bladesinger duelist, and gained proficiency in both spears and rapiers. Those that witnessed Cameron in action said that the mage seemed to dance and spin through the battlefield, flipping over enemies and cartwheeling out of the way of attackers. His dedication allowed him to deftly weaving sorcery, acrobatics and swordplay into a deadly battle routine.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/31/2023 4:08:36 AM
|
5
|
1
|
5E
|
Coming Soon
|
|
|
7/31/2023 4:13:20 AM
|
5
|
1
|
--
|
Coming Soon
|
Comments