Level
7th
Casting Time
1 Action
Range/Area
30 ft.
Components
None
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed

You attempt to reshape another creature's memories. One creature that you can see must make a Wisdom saving throw. If you are fighting the creature, it has advantage on the saving throw. On a failed save, you can give the target false memories. This spell doesn't take root immediately instead it only affects the creature when it attempts to sleep. Whenever the creature tries to sleep or magic puts it to sleep it must make a new saving throw. If it fails the saving throw it takes 7d10 Psychic damage on a failed save and is unable to sleep, it's memories keeping it awake all night. If it succeeds the saving throw it instead is able to sleep normally. 

This spells lasts on the target for 1 month, or until the target succeeds the saving throw 3 or more times. 

You must speak to the DM to describe how its memories are affected. Its mind fills in any gaps in the details of your description. It's memory is changed permanently to have the cringy memories in their mind but the damage only affects them once, when the spell is first triggered. 

At Higher Levels. If you cast this spell using a spell slot of 8th level or higher, the target takes 1d10 more damage, the duration lasts 1 more week and the target must make the saving throw one additional time. 

Spell Tags: Control

Available For: Bard (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy)

Overqueen_Xion

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