Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
Concentration 10 Rounds
School
Evocation
Attack/Save
None
Damage/Effect
Healing

A creature of your choice that you can see within range sees his natural healing improved. The target regains 1 hit point per round for the duration. The spell ends early if the creature is incapacitated. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing duration increases by 1d2 round for each slot level above 1st.

Spell Tags: Healing

Available For: Druid (Legacy) Cleric (Legacy) - Life Domain (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Sorcerer (Legacy) - Divine Soul Artificer (Legacy) - Alchemist (Legacy)

Monah_Sti

Comments

Posts Quoted:
Reply
Clear All Quotes