Level
Cantrip
Casting Time
1 Action
Range/Area
1 mile
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic

You play a proficient drum solo that creatures within a mile radius can hear (unless in a room). Any creature who hears you must succeed on a Wisdom saving throw or take 1d4 Thunder damage and have disadvantage on the next attack roll it makes before the end of its next turn.

This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 15th level (3d6).

* - (Drum, Proficiency in Drums)

Spell Tags: Damage Debuff

Available For: Bard (Legacy)

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