Level
1st
Casting Time
1 Action
Ritual
Range/Area
30 ft.
Components
V, S
Duration
1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
You conjure a glowing shield that protects and wards a willing creature within range that you can see. If that creature would take damage from an attack or damaging weather such as a hailstorm or sandstorm, the shield takes that damage instead. The lightshied has a number of hit points equal to 3 times your level in the class with which you cast this spell. If a source reduces this shield to 0 hit points, it disappears and the warded creature takes the remainder of the damage. You may create a number of shields equal to your spellcasting modifier, but only one per creature.
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