Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
S
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

Imbue a weapon you touch with an elemental type, this can be any weapon you touch, whether it be your own weapon or a party members weapon. The player chooses an element and tells the DM/GM what type they choose, for the duration of the spell, that weapon will add an extra damage dice of that damage type:Fire,cold and lightning, at level 1 this spell will add 1d4 of the respective damage type with it increasing to a 1d6 at level 2, 1d8 at level 3, 1d10 at level 4 and a maximum boost of 1d12 at level 5 .

 

 

Available For: Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Druid (Legacy) - Circle of the Land (Legacy)

DaBossGolurk

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