Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration
10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
A pit opens at a point in the ground you can see. The pit is 20 feet wide and 20 feet deep, and filled with sharp spikes.
If the pit opens beneath a grounded creature, on the start of its turn it must make a DEX save, falling in and taking 2d6 piercing damage on a fail. A creature that starts it turn in the pit takes 2d6 piercing damage. The bottom of the pit is considered difficult terrain.
* - (A stick, sharpened to a point, a small handful of dirt, and a skateboard)
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