Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
You are able to cause internal bleeding to accelerate the process of death to a dying creature. You can force a creature with 0 hit points within range to make a Constitution saving throw.
On a failed saving throw, that creature is unable to become stable even if it succeeds its death saving throws three times.
If a creature regains 1 hit point, the effects of this spell immediately ends. If the spell ends and the creature has succeeded the necessary amount of death saving throws, it automatically stabilizes as normal.
Comments