Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
Melee
Damage/Effect
Bludgeoning (...)

You beckon forth the essence of the legendary pirate cleric, Zulnn, whose dominion over storms and the sea is the stuff of legends. With a surge of electric energy, a magnificent swordfish materializes in your hands, embodying Zulnn's mastery over tempests.

While the spell is active, you can make melee attacks with the summoned fish as if it were a formidable magical weapon. The fish possesses the following attributes:

  • Weapon Type: One-handed bludgeoning melee weapon
  • Damage: 2d8 bludgeoning damage
  • Critical Strikes: Zulnn's Tempest Blade always scores a critical hit when attacking objects, dealing maximum damage.
  • Breaking Horns: When targeting creatures with prominent horns, the fish's energy focuses on shattering their horns. On a successful hit, the creature must make a Strength saving throw against your spell save DC. A failed save results in the creature's horns splintering, imposing disadvantage on horn-related attacks or abilities for the spell's duration.
  • Tempest Fury: When you hit with an attack using Zulnn's Tempest Blade, you can choose to channel the power of storms. The target takes an additional 3d8 lightning damage.

The fish vanishes when the spell's duration concludes or if you lose concentration. You can also dismiss the fish as a bonus action during your turn.

At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the summoned fish's attack damage increases by 1d8 for each slot level above 5th. Furthermore, the Tempest Fury damage increases by 1d8 for every slot level beyond 5th.

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/6/2023 1:20:05 AM
6
0
1
Coming Soon
8/6/2023 1:23:47 AM
5
0
1.5
Coming Soon

Spell Tags: Damage

Available For: Cleric (Legacy) - Tempest Domain (Legacy)

Critical_Volpe

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