You seize control of the dead in the immediate area and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
- One undead of challenge rating 2 or lower
- Two undead of challenge rating 1 or lower
- Four undead of challenge rating 1/2 or lower
- Eight undead of challenge rating 1/4 or lower
Each creature is also considered undead, and it turns to dust when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
The GM has the creatures' statistics.
At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 5th-level slot, three times as many with a 7th-level slot, and four times as many with a 9th-level slot.
CR 1/4
Arctic: Skeleton infantry
Badlands: Orc Zombie
Coastal: Stunted Ghoul
Desert: mummified Baboon(without cursed fangs)
Farmland: Zombie Horse,
Forest: Elf Zombie
Grassland: Goblin Zombie
Hill: Orc Zombie
Mountain: Skeletal Dog
Swamp: Skeleton archer
Underground: Dwarf Zombie
Underwater: Swarm of Shadow Crabs (without Shadowmeld)
Urban: Skeleton Warrior
CR 1/2
Arctic: Alghoul
Badlands: Warhorse skeleton
Coastal: Skeletal Pirate
Desert: Nimble Skeleton
Farmland: Warhorse Zombie
Forest: lumbering Zombie
Grassland: Warhorse Skeleton
Hill: Aarakocra Skeleton
Mountain: Giant Badger Skeleton
Swamp: Alghoul
Underground: jikiniki
Underwater: Zombie Cavefish
Urban: Blood Zombie
CR 1
Arctic: Ape Zombie
Badlands: Skeletal Horseman
Coastal: Drowner
Desert: Tomb Hound
Farmland: Zombie Ox
Forest: Ape Zombie
Grassland: Skeleton Clacking
Hill: Brown Bear Zombie
Mountain: Greater Skeleton
Swamp: Fell Turtle
Underground: Ghoul Gnawer
Underwater: drowner
Urban: Zombie Variant
CR 2
Arctic: frost zombie
Badlands: Ogre Zombie
Coastal: Jolly Roger
Desert: Swarm of Cursed Snakes
Farmland: Grimhound
Forest: basilisk zombie
Grassland: Bitter Ghast
Hill: Zombie bear
Mountain: Garghoul
Swamp: Skeleton marksman,
Underground: minotaur skeleton
Underwater: poolhusk
Urban: Skeleton Soldier
Comments