This spell allows the caster to manipulate blood within range without causing harm. You can cause one of the following effects:
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Perception: You gain the ability to perceive the flow of blood within living creatures, allowing you to sense their general health and emotional states if you succeed on a DC (20-spell attack bonus) medicine check.
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Calligraphy: Instantly, you can control your own blood to create simple or complex patterns or symbols on your skin or on surfaces.
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Tint: You can temporarily change the color of up to 20 ounces of blood to any hue you choose.
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Cleanse: With a gentle touch, you can purify and cleanse small wounds, stopping minor bleeding without causing any discomfort.
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Create: You can create up to 20 ounces of blood that will last for the spell's duration. If the blood enters the bloodstream of a living being it will dissipate immediately.
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Telekinesis: You can manipulate the shape and flow of up to 20 ounces of blood that is not inside a living creature.
As a practitioner of this spell, you can employ up to three non-instantaneous effects simultaneously by casting the spell multiple times, and you have the ability to dismiss these effects at will with a simple action.
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