Level
5th
Casting Time
1 Action
Range/Area
120 ft.
(10 ft. )
Components
V, S
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
INT Save
Damage/Effect
Psychic
A black, nonreflective, incorporeal 10 ft cube appears in an unoccupied space that you can see. Its space can be in midair i you so desire. When a creature starts it turn in the cube or enters the cube for the first time on its turn it must make a intelligence saving throw, taking 5d6 psychic damage on a failed save, or half damage on a successful save.
As a bonus action, you can move the cube up to 10 ft in any direction to a space you can see. The cube cannot be made to pass through other creatures in this way.
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