Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

 

Any non-undead target that fails its save is Decaying for 1 minute. (The Decaying condition is described in Appendix II of the Dragonlance campaign setting or at the end of this spell) It can repeat the save at the end of each turn, ending the condition on a success. Alternatively, any undead creature targeted by the spell isn't forced to make the save but instead regains hit points equal to the spell's damage.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.


Decaying: When a decaying creature would regain hit points, it regains only half as many. If a decaying creature would gain this condition again, it takes 1d6 necrotic damage. A creature resistant or immune to necrotic damage is immune to this condition.

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Druid (Legacy) - Circle of Spores Paladin (Legacy) - Oathbreaker Artificer (Legacy) - Alchemist (Legacy)

UnchartedFire

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