Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You dig deeply into your primal soul to conjure this curse.
You can temporarily control the very blood of a creature you can see within range. You can force a creature within range to make a Constitution saving throw. On a failed saving throw, you can force the target to perform one of the following tasks on your turn
This spell has no effect on undead or constructs.
That creature must move up to your movement speed in a direction of your choice. (This movement does not provoke attacks of opportunity.)
That creature must drop an object that it is holding
You can command that creature to make a melee weapon attack against a creature within its reach
You can force the creature to fall prone.
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