Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(10 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Bludgeoning (...)
You create an orb of icy blue liquid and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 bludgeoning damage. Hit or miss, the orb then explodes. The target and each creature within 10 feet of it must succeed on a Dexterity saving throw or take 2d10 cold damage and be pushed up to 10 feet away from the center of the explosion or 10 feet away from you if a creature was at the center of the explosion. On a successful save, a creature takes half damage and is not pushed away.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the cold damage increases by 1d10 for each slot level above 2nd.
* - (A drop of liquid from a refreshing beverage)
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