Level
3rd
Casting Time
1 Action
Range/Area
Sight
Components
None
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
Buff (...)

Spell Name: Arcane Flux Manipulation

Spell Level: 3rd
Casting Time: 1 action
Range: Sight
Duration: Instantaneous

Components: V, S, M (a small 10-sided dice, a 6-sided dice, and a 2-sided dice)

Description:
By harnessing the chaotic energies of probability, you cast the Arcane Flux Manipulation spell. The target rolls the provided dice to determine the outcome of this spell’s effects.

  •    Roll the 2-sided dice (coin flip):
  •    Heads (1): The spell will decrease the chosen ability score modifier and saving throw.
  •    Tails (2): The spell will increase the chosen ability score modifier and saving throw.
  •    Roll the 6-sided dice:
  •    1: Strength
  •    2: Dexterity
  •    3: Constitution
  •    4: Intelligence
  •    5: Wisdom
  •    6: Charisma
  •    Roll the 10-sided dice to determine the magnitude of the effect (positive or negative) on the chosen ability score and saving throw. The result will range from -10 to +10.

After determining the outcome, apply the modifier to the chosen ability score and saving throw. If the modifier’s value drops to 0 or below, treat it as 0.

Spell Tags: Buff Debuff

Available For: Sorcerer (Legacy) - Wild Magic (Legacy)

Rex_Calibur

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