Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (10 ft. )
Components
V, S
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

A pool of water appears on the ground in a 10ft radius, 5ft deep cylinder, centered on a point you can see in range.

When you cast the spell, choose a point you see in range 15ft of the pool. A 5ft wide line of water lashes from the pool to that point. Each creature in that line makes a Dexterity save, taking 2d0 bludgeoning on a failure or half as much on a success. On each of your turns until the spell ends, you can use your action to lash water in this way again, targeting the same point or a different one.

If you choose an existing water source as the pool's origin point when you cast this spell, the lash can appear from any point you can see in that water source within 60 feet of you.

At Higher Levels. The damage increases by 1d10 for each slot above 2nd.

Available For: Druid (Legacy) Ranger (Legacy)

UnchartedFire

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