Ice blasts out from under the feet of the caster trapping an area in an ice sphere, inside this area icicles grow from the walls and the temperature drops to below 0 and the air gets cloudy and hard to breathe, from the outside this area just looks like a black smokey solid orb.
On cast create a 30ft diameter barrier centred around the caster trapping any creature inside, a creature may avoid being enclosed in the area by making a Charisma Saving Throw against the caster's Spell Save DC, if successful the creature appears just outside of the barrier, if the save fails they remain enclosed within.
Once the barrier forms any creature (targeted by the spell caster) that was marked with cold damage unavoidably gets frozen in ice and takes 15d10 dmg if singular (or 14d6 dmg if multiple targets are being hit) each turn.
While inside the barrier the spell caster gains increased base stats.
One may escape the domain if it is broken from the outside or if the spell caster receives sufficient dmg within the barrier.
*This spell requires the most advanced mastery of the arcana and such draws such a cost it may only be cast once per day*
* - (none)
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